売上上位のメディア・フランチャイズの一覧
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売上上位のメディア・フランチャイズの一覧(うりあげじょういのメディア・フランチャイズのいちらん、List_of_highest-grossing_media_franchises)では、最も売上の高いフランチャイズを列記する。
これには、書籍、映画、コンピュータゲーム、漫画雑誌、アニメーション、テレビ番組として始まり、他の形式のメディアに展開したメディア・フランチャイズが含まれる。以下の各フランチャイズの推定収入合計には、映画のチケット、家庭用娯楽、コンピュータゲーム、商品、その他フランチャイズ関連商品からの収入がある場合の収入が含まれる。
この一覧には、推定総収入額と収入の内訳が含まれている。推定値は、公開されているデータに基づいた、さまざまなメディアや商品からの収入の合計に基づいている。
一覧
[編集]フランチャイズ | 開始年 | 総収入 (推定米ドル) | 収入の内訳 (推定米ドル) | 最初のメディア | 創作者 | 所有者 |
---|---|---|---|---|---|---|
500億米ドル以上[編集] | ||||||
ポケットモンスター | 1996年 | 1100億ドル | コンピュータゲーム | 田尻智 杉森建 増田順一 |
株式会社ポケモン (任天堂、クリーチャーズ、ゲームフリーク) (日本における著作権・商標権) 任天堂 (世界における商標権) | |
ハローキティ | 1974年 | 885億ドル |
|
カートゥーンキャラクター[23] | 清水侑子 辻信太郎 |
サンリオ |
ミッキー・マウス&フレンズ | 1928年 | 829億ドル | 漫画映画 | ウォルト・ディズニー アブ・アイワークス |
ウォルト・ディズニー・カンパニー | |
クマのプーさん | 1924年 | 810億ドル | 書籍 | A・A・ミルン E・H・シェパード |
ウォルト・ディズニー・カンパニー | |
スター・ウォーズ | 1977年 | 694億ドル[注釈 12] | 映画 | ジョージ・ルーカス | ルーカスフィルム (ウォルト・ディズニー・カンパニー) | |
200–500億米ドル[編集] | ||||||
マリオ | 1981年 | 475億ドル |
|
コンピュータゲーム | 宮本茂 任天堂開発第一部 |
任天堂 |
ディズニープリンセス | 2000年 | 464億ドル | アニメーション映画 | アンディ・ムーニー | ウォルト・ディズニー・カンパニー | |
アンパンマン | 1973年 | 449億ドル | 絵本 | やなせたかし | フレーベル館 | |
マーベル・シネマティック・ユニバース | 2008年 | 380億ドル | 映画 | マーベル・スタジオスタン・リージャック・カービー | ウォルト・ディズニー・スタジオ (ウォルト・ディズニー・カンパニー) ソニー (「スパイダーマン」映画) ユニバーサル・ピクチャーズ (『インクレディブル・ハルク』) | |
魔法ワールド (ハリー・ポッター) | 1997年 | 330.6億ドル | 小説 | J・K・ローリング | J・K・ローリング (書籍) ワーナー・ブラザース (ワーナー・ブラザース・ディスカバリー) (映画) | |
スパイダーマン | 1962年 | 318億ドル | コミック雑誌 | スタン・リー | マーベル・エンターテインメント (ウォルト・ディズニー・カンパニー) ソニー・ピクチャーズ (映画) | |
ドラゴンボール | 1984年 | 300億ドル[注釈 39] | 漫画 | 鳥山明 | 鳥山明 (Bird Studio) 集英社 (漫画) 東映アニメーション (アニメ) バンダイナムコ (ゲーム) | |
バットマン | 1939年 | 299億ドル | コミック雑誌 | ボブ・ケイン
ビル・フィンガー |
DCエンターテインメント (ワーナー・ブラザース・ディスカバリー) | |
トランスフォーマー | 1984年 | 296億ドル[注釈 50] | アニメーションシリーズ | タカラ ハズブロ 河森正治 ボブ・バディアンスキー |
タカラトミー ハズブロ | |
バービー | 1987年[注釈 53] | 292億ドル | アニメーション映画 | ルース・ハンドラー | マテル | |
ガンダム | 1979年 | 278億ドル | アニメシリーズ | 富野由悠季 | バンダイナムコフィルムワークス (バンダイナムコホールディングス) | |
コール オブ デューティ | 2003年 | 270億ドル[188] |
|
コンピュータゲーム | Infinity Ward スティーブ・フクダ ジード・リーケ |
アクティビジョン (アクティビジョン・ブリザード) |
トイ・ストーリー | 1995年 | 220億ドル | アニメーション映画 | ピクサー ジョン・ラセター |
ウォルト・ディズニー・カンパニー | |
カーズ | 2006年 | 218億ドル | アニメーション映画 | ピクサー ジョン・ラセター |
ウォルト・ディズニー・カンパニー | |
中つ国 (指輪物語) | 1937年 | 204億ドル[注釈 62] |
|
小説 | J・R・R・トールキン | トールキン財団 (書籍) ニュー・ライン・シネマ (ワーナー・ブラザース・ディスカバリー) (映画) |
関連項目
[編集]注釈
[編集]- ^ en:List of highest-grossing arcade games参照
- ^ a b List of highest-grossing mobile games § List参照
- ^ 「ポケットモンスター」コンピュータゲーム:
- 2006年まで – US$150億[1]
- 2007年から2009年の日本の小売売上高 – ¥490億 (US$450 million)
- 2007年から2021年のアーケードゲーム収益 – US$53.6億+[注釈 1]
- 2009年のバーチャルコンソールのデジタル販売台数 – US$420万[5]
- 2010年から2012年の日本の売上高 – US$5.94億
- 『ポケットモンスター X・Y』の2013年発売時の売上(最初の4週分) – US$1.93億+
- 『Pokémon Go』携帯ゲーム – US$76.6億[注釈 2]
- その他の携帯ゲーム – US$1.336億
- 『ポケットモンスター サン・ムーン』、『ポケットモンスター Let’s Go! ピカチュウ』、『ポケットモンスター ソード・シールド』 – US$2.5 billion+ (2020年11月 現在[update])[16]
- ^ Pokémon (TV series) § Airing and production参照
- ^ ポケモンの家庭用エンタテインメントメディア(家庭用ビデオ、音楽、小説、マンガ)の売上:
- ^ Pokémon game strategy guide book sales in Japan 2004年現在[update] – ¥154億[18] (US$142 million)
- ^ Pokémon Jet aircraft sales in Japan 2004年現在[update] – ¥3億[18] (US$3 million)
- ^ Mickey Mouse & Friends retail sales:
- Up until 1989 – US$4.48億[24]
- 1990–1997 – US$80億[25]
- 1999 – ¥1,623.3億[26] (US$14.251億)[27]
- 2000 – ¥1,200億[28] (US$1.114 billion)[29]
- 2001 – ¥855.75億[30] (US$787 million)
- 2002–2007 – US$27.8 billion
- 2008 – US$930 million
- 2009 – US$1.116 billion
- 2010 – US$9 billion[39]
- 2011 – US$2.07 billion
- 2012 – US$4.122 billion[42]
- 2013–2017 – US$21.029 billion
- 2018 – US$3.265 billion[46]
- 2019 – ¥124 billion[47][48] (US$1,140 million)
- ^ [49][50][51][52][53]
- ^ 1991 VHS release of Fantasia earned US$209 million in sales.[54] US$84 million DVD and Blu-ray sales since 2001.[55]
- ^ Winnie the Pooh retail sales:
- Up until 1997 – US$7 billion[25]
- 1998 – US$3.3 billion[56]
- 1999 – ¥96.39 billion (US$846 million)[26][27]
- 2000s – US$44.025 billion
- US$6 billion in 2000.[57]
- US$5 billion in 2001.[58]
- US$7 billion in 2002.[59]
- US$5.6 billion in 2003.[32]
- US$5.3 billion in 2004.[33]
- US$6 billion in 2005.[34]
- US$6.9 billion in 2006.[60]
- US$1 billion in 2007.[61]
- ¥65,629.56 million (US$603 million) in 2008.[36]
- ¥55,195 million (US$507 million) in 2009.[38]
- 2010 – US$5.7 billion[39]
- 2011 – US$1.766 billion
- 2012 – US$3.17 billion[42]
- 2013–2017 – US$12.72 billion
- 2018 – US$1.675 billion[46]
- 2019 – ¥32.4 billion[47][48] (US$298 million)
- ^ US$66億 franchise revenue up until May 1987.[66] US$420億 up until 2014.[67]
- ^ US$320億 up until 2014.[67] $28.42 億 in 2015.[44] $30.49 億 in 2016. US$24.03億 in 2017.[45] US$19.23億 in 2018.[46]
- ^ Star Wars home entertainment revenue:
- VHS sales, DVD rentals and digital sales up until January 2016 – US$26.91億[68]
- Blu-ray and DVD sales up until 2017 – US$60億[69]
- 2018 video sales – US$1.27億[70]
- The Rise of Skywalker (2019) – US$1.77億[71]
- 2020 releases – US$7,300万[72]
- ^ Star Wars video games:
- ^ Star Wars television revenue:
- Clone Wars (as of 2015) – US$450万[73]
- The Force Awakens (2015) – US$2.6979億[76]
- Television rights (2016) – US$2.75億[77]
- The Last Jedi (2017) – US$1.635億[78]
- The Rise of Skywalker (2019) – US$2.31億[71]
- ^ See List of best-selling video game franchises § At least 200 million copies.
- ^ Mario video games sold 2020年現在[update] – 767.61 million units[注釈 17] – Template:Estimation ~US$38.38 billion (average $50 per unit)
- Mario Kart Tour (2019 to April 2021) – US$200 million[79]
- Dr. Mario World (2019) – US$4.8 million[80]
- ^ Mario licensed merchandise sales:
- ^ US$300 million up until 2001.[90] US$1 billion in 2002.[91] US$1.3 billion in 2003.[90] US$2 billion in 2004.[92] US$3 billion in 2005.[91] US$3.4 billion in 2006.[93] US$4 billion in 2007.[94] US$4 billion in 2008.[95] US$3.7 billion in 2009.[96] US$4.4 billion in 2010.[39] US$1.6 billion in 2011.[41] US$3 billion in 2012.[97] US$2.885 billion in 2013.[42] US$2.568 billion in 2014.[62] US$2.635 billion in 2015.[44] US$2.724 billion in 2016. US$2.133 billion in 2017.[45] US$1.686 billion in 2018.[46]
- ^ ¥20億[100] (US$18.38 million).
- ^ Marvel Cinematic Universe box office:
- ^ a b c d See List of highest-grossing films § Highest-grossing franchises and film series
- ^ Marvel merchandise sales:
- ^ Avengers merchandise sales:
- ^ Marvel Cinematic Universe home entertainment:
- Up until April 2018 – US$5 billion[106]
- May 2018 to February 2021 – US$492 million[107]
- Black Widow Disney+ Premier Access streaming and digital downloads – US$125 million (up until August 2021)[108]
- ^ Harry Potter merchandise:
- ^ US$3.9 billion Harry Potter home entertainment revenue up until 2014.[111] US$66 million Fantastic Beasts and Where to Find Them DVD and Blu-ray sales since 2017.[112]
- ^ Harry Potter video games:
- ^ US$1 billion licensed merchandise sales for Sony Pictures during 1999–2001.[115] US$2.7 billion in 2002.[116] US$1.3 billion in 2003.[117] US$339 million during 2005–2006.[118] US$389 million in 2007.[119] US$590 million in 2010.[120] US$325 million in 2011.[41] US$1.285 billion in 2012. US$1.333 billion in 2013.[42] US$1.453 billion in 2014.[62] $1.512 billion in 2015.[44] $1.551 billion in 2016. US$1.402 billion in 2017.[45] US$1.075 billion in 2018.[46] US$791 million Spider-Man: Far From Home (2019) merchandise sales.[121]
- ^ Box office gross of Spider-Man films:
- ^ Spider-Man video games:
- 1982–2003 – US$1 billion[123]
- Spider-Man 2 (2004) – US$110 million[124]
- Spider-Man (2018) – US$600 million+[125]
- ^ Spider-Man home video revenue:
- Spider-Man (2002) – $690,919,075 (video sales and rentals)
- Spider-Man 2 (2004) – $187,989,563 (video sales)
- Later Spider-Man films and compilations (2007–2019) – US$596 million (DVD & Blu-ray sales)[130]
- ^ Spider-Man comic sales – $1,074,187,801
- Up until April 2014 – 360 million copies[131]– $978,282,666
- Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[132]
- Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[133]
- Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[134]
- 2012–2013 – 7,523,100 copies – $34,530,834[135]
- January–April 2014 – 1,531,991 copies – $7,538,028[135]
- Other 190,067,894 copies, at average $2.99 price[132] – US$568,303,003
- May–December 2014 – US$14,782,534[135][136]
- 2015 – $21,306,211[137]
- 2016 – $19,443,889[138]
- 2017 – $16,970,754[139]
- 2018 – $23,401,747[140]
- Up until April 2014 – 360 million copies[131]– $978,282,666
- ^ See List of Dragon Ball video games § Commercial reception
- ^ See ドラゴンボール § 売上
- ^ a b c See List of Dragon Ball anime § Commercial reception
- ^ a b See List of Dragon Ball films § Box office performance
- ^ Dragon Ball franchise:
- Up until 2018 – US$23 billion[142]
- 2019–2020 – US$4.72 billion
- Video game revenue – US$2.194 billion[注釈 35]
- Merchandise sales – US$2.096 billion[注釈 36]
- Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) – US$321 million[注釈 37]
- Dragon Ball Super: Broly international box office (outside Japan) – US$88 million[注釈 38]
- ^ See List of best-selling manga § Collected tankōbon volumes.
- ^ See Dragon Ball (manga) § Reception
- ^ See Dragon Ball (manga) § Reception
- ^ See Dragon Ball Super § Manga reception
- ^ Dragon Ball tankōbon manga volume sales:
- Dragon Ball manga sales – 260 million+ copies[注釈 40]- $2,214,565,898
- Japan sales – 160 million+ copies up until 2016[注釈 41][要出典] – ¥82,122,000,000 ($1,019,726,394)
- Tankōbon sales up until 2000 – 126 million copies,[143] ¥400 price[144][145] – ¥50,400 million (US$476 million)
- Kanzenban sales during 2002–2012 – 30.63 million copies,[146][143] ¥933 price[147][148] – ¥28,577,790,000 (US$269,742,310)
- Kanzenban sales during 2013–2014 – 2.87 million copies,[149][146] ¥933 price[147][148] – ¥2,677,710,000 (US$25,274,581)
- Kanzenban sales during 2015–2016 – 500,000 copies,[149] ¥933 price[147][148] – ¥466,500,000 (US$4,287,964)
- Overseas sales – 119,603,554+ copies sold overseas,[注釈 42] $9.99 price[150] – US$1,194,839,504
- Japan sales – 160 million+ copies up until 2016[注釈 41][要出典] – ¥82,122,000,000 ($1,019,726,394)
- Dragon Ball Super (Japan sales) – 3,289,401 copies,[注釈 43] ¥400 price[151][152] – ¥1,315,760,400 (US$8,020,663)
- Dragon Ball manga sales – 260 million+ copies[注釈 40]- $2,214,565,898
- ^ Dragon Ball home entertainment media revenue:
- Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and September 2020 – US$1.033 billion[注釈 37]
- Toei Animation's Dragon Ball anime DVD and Blu-ray sales – US$1.119 billion[注釈 37]
- Movie's only Home Video Sales US$66 million+[注釈 38]
- Dragon Ball Z anime DVD and Blu-ray sales in the United States – 30 million units[153]
- ^ Dragon Ball trading card sales:
- Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[154] grossing approximately ¥40 billion (US$377.56 million).
- Dragon Ball Heroes card sales – ¥50 billion[155] (US$460 million)
- ^ Dragon Ball music sales in Japan – ¥3,744,412,530 (US$35,343,058)
- "Cha-La Head-Cha-La" (Hironobu Kageyama single) – 1.3 million copies,[156] ¥937 price[157] – ¥1,218.1 million
- Dragon Ball Z soundtrack album – 200,000 copies,[158] ¥2,935 price[159] – ¥587,000,000
- "Hitori ja Nai" (Deen single) – 352,390 copies, ¥1,020 price[要出典] – ¥359,437,800
- "Dan Dan Kokoro Hikareteku" (Field of View single) – 528,150 copies,[要出典] ¥975 price[160] – ¥514,946,250
- "Don't You See!" (Zard single) – 602,760 copies, ¥1,020 price[要出典] – ¥614,815,200
- "Blue Velvet" (Shizuka Kudo single) – 267,000 copies,[161] ¥1,000 price[要出典] – ¥267,000,000
- "Kokoro no Hane" (AKB48 single) – 145,328 copies, ¥1,260 price[要出典] – ¥183,113,280
- ^ Batman retail sales:
- ^ Batman television revenue:
- 1960s TV series – US$300 million[164]
- 1989 film – US$40 million[165]
- ^ Transformers:
- ^ Transformers merchandise sales:
- ^ Transformers home entertainment:
- ^ Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
- ^ US$1.6 billion between 1987 and 1994.[172] US$1.9 billion in 1997.[173] US$1.52 billion in 2002.[174] US$3.6 billion in 2003.[175] US$1.498 billion during 2005–2006.[118] US$669 million in 2007.[119] US$3.3 billion in 2008.[176] US$2.7 billion in 2010.[39] US$1 billion in 2011.[177] US$1,275.3 million sales in 2012.[178] US$3 billion in 2013.[179] US$1,934.5 million during 2014–2015.[180] US$1 billion in 2016.[181] US$3,203.61 million during 2017–2019.[178]
- ^ a b c d See Cultural impact of Gundam § Retail sales
- ^ Gundam retail sales:
- Merchandise sales during 1979–1999 – $5 billion[184][185]
- Bandai's net income from Bandai Gundam merchandise sales between April 2000 and 2007 – US$3.735 billion[注釈 55]
- Licensed merchandise sales in Japan during 2000–2012 and 2015–2016 – US$8.047 billion[注釈 55]
- Anime home video sales in Japan up until 2006 – 11.9 million units,[186] average ¥3,990 price[187] – ¥47,481 million (US$448.17 million)
- Bandai Namco's net income from Bandai Gundam retail sales from April 2008 to December 2021 – ¥8,466億 (US$8.436 billion)[注釈 55]
- Gundam anime media content revenue in Japan between 2013 and 2020 – US$876 million+[注釈 55]
- ^ Call of Duty video game revenue:
- Up until 2016 – US$15 billion[189]
- Black Ops 3 and Infinite Warfare (2017) – US$449 million[190]
- Call of Duty: WWII – US$1.506 billion
- Black Ops 4 – US$1.487 billion
- Modern Warfare (2019) – US$1 billion[195]
- Call of Duty: Mobile (2019–2020) – US$494 million[注釈 2]
- Call of Duty: Warzone, Modern Warfare, Black Ops Cold War (2020) – US$2.591 billion[196]
- ^
- Toy Story and Toy Story 2 generated US$6.6 billion up until 2009.[197]
- Toy Story 3 (2010) generated nearly US$10 billion up until 2014.[198] US$1 billion in 2015.[199] ¥19.4 billion (US$178 million) in 2019.[47][48]
- ^ US$10 billion up until 2011.[202] US$2.527 billion in 2012. US$2.3 billion in 2013.[42] US$2.025 billion in 2014.[62] US$1 billion in 2015.[199] $588 million in 2016. US$674 million in 2017.[45]
- ^ Cars series grossed US$1.408 billion.[203] Planes series grossed US$391 million.[204]
- ^ Cars series grossed US$537 million.[205] Planes series grossed US$117 million.[206] Cars Toons grossed $11.5 million.[207]
- ^ Middle-earth (The Lord of the Rings) franchise was reported to have grossed US$19.827 billion in total revenue by January 2018.[208]
- ^ Middle-earth home entertainment:
- ^ Middle-earth other revenue:
脚注
[編集]- ^ Newman, James; Simons, Iain (February 14, 2007). 100 Videogames. [[英国映画協会 ]]. p. 150. ISBN 978-1-84457-161-1 . "実に、最初の150匹のポケモンが世界に発売されてから10年間で、合計1.5億本のゲームが販売され、売上がUS$150億を超える最大のビデオゲームシリーズの1つになった。"
- ^ “Year Ended March 31, 2008: Annual Report 2008”. カプコン. p. 23. January 26, 2021閲覧。
- ^ “Year Ended March 31, 2009: Annual Report 2009”. カプコン. p. 27. January 26, 2021閲覧。
- ^ “Year Ended March 31, 2010: Annual Report 2010”. カプコン. p. 31. January 26, 2021閲覧。
- ^ Hatfield, Daemon (February 23, 2010). “WiiWare, Virtual Console Sales Exposed”. IGN
- ^ “Year Ended March 31, 2011: Annual Report 2011”. カプコン. pp. 30–1. January 26, 2021閲覧。
- ^ “Year Ended March 31, 2012: Annual Report 2012”. カプコン. pp. 34–5. January 26, 2021閲覧。
- ^ “Year Ended March 31, 2013: Annual Report 2013”. カプコン. pp. 33 & 37. January 26, 2021閲覧。
- ^ Ashcraft, Brian (22 November 2016). “In Japan, Pokémon Sun And Moon Didn't Outsell Pokémon X/Y At Launch”. Kotaku. ゴーカー・メディア. 25 January 2018時点のオリジナルよりアーカイブ。15 February 2018閲覧。
- ^ “ポケットモンスター X・Y (3DS) [Pokémon X & Y (3DS)]”. ファミ通 19 March 2022閲覧。.
- ^ Whitehead, Thomas (21 November 2013). “Nintendo Infographic Shows Off Phenomenal Pokémon X & Y Sales Records”. Nintendo Life. 10 December 2013時点のオリジナルよりアーカイブ。17 January 2014閲覧。
- ^ Sterling, Jim (12 October 2013). “Review: Pokemon X and Y”. Destructoid 19 March 2022閲覧。
- ^ “Pokémon Quest Catches 10 Million Downloads, $9.5 Million in Player Spending”. Sensor Tower. (January 21, 2019). オリジナルのJanuary 23, 2019時点におけるアーカイブ。 January 22, 2019閲覧。
- ^ Chapple, Craig (September 4, 2020). “Pokémon Masters EX Catches $75 Million Player Spending in First Year”. Sensor Tower January 16, 2021閲覧。
- ^ Partleton, Kayleigh (September 4, 2020). “Pokemon Masters EX catches $75 million in its first year”. ポケットゲーマー January 16, 2021閲覧。
- ^ Ahmad, Daniel (November 3, 2020). “Just to put this into perspective”. Twitter (ZhugeEX (Niko Partners)) 11 February 2022閲覧。
- ^ “Pokemon: The First Movie (1999) - Marché Vidéo”. JP's Box-Office. October 29, 2018閲覧。
- ^ a b c “Nakagawa Report ~ Toward a Sustainable and Competitive Industrial Structure ~ (Summary)”. Research Institute of Economy, Trade and Industry (RETI). Ministry of Economy, Trade and Industry (METI). p. 10 (May 2004). January 27, 2021閲覧。
- ^ “Top-Selling Media Franchises in Japan: 2017”. Anime News Network. (December 23, 2017)
- ^ “Top-Selling Media Franchises in Japan: 2018 (First Half)”. Anime News Network. (June 26, 2018)
- ^ “Pokemon Franchise Box Office History”. The Numbers. November 17, 2021閲覧。
- ^ “Hello Kitty (2019) - Financial Information”. The Numbers. 2023年11月21日閲覧。
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- ^ “Peter Jackson's Lord of the Rings Franchise Box Office History”. The Numbers. 2023年11月21日閲覧。
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- ^ Andreeva, Nellie (13 November 2017). “Amazon Sets 'The Lord of the Rings' TV Series In Mega Deal With Multi-Season Commitment”. Deadline Hollywood 16 February 2022閲覧。